About BenchPair

Why this exists, who builds it, and how it is different from the dozen other bottleneck calculators.

BenchPair started from a simple annoyance. Search for a bottleneck calculator and you get a dozen sites that all return a single percentage from a formula none of them will show you. Feed them an absurd pairing and they return an equally confident number. There is no way to check whether any of it is true.

That number is also not actionable. Knowing you have a "23% bottleneck" tells you nothing about what to do next.

What we do differently

Where the data comes from

Every hardware figure in our database is a published manufacturer specification: shader counts, clock speeds, memory bandwidth, core counts, cache sizes and board power. These are sourced from Wikipedia under the CC BY-SA 4.0 licence and cross-checked against vendor documentation.

We do not republish third-party benchmark scores. The performance model is ours, derived from those specifications, and documented so you can judge it.

What this is not

It is a well-reasoned estimate, not a measurement. Real performance varies with memory speed and timings, driver versions, cooling, background load, game patches and the specific scene being rendered. If you need exact numbers for your machine, run a benchmark on your machine.

We are also not affiliated with AMD, Intel or NVIDIA in any way. All trademarks belong to their respective owners.

Found something wrong?

We would rather be corrected than be confidently wrong. If a result contradicts measured data you have, tell us and include the numbers. That feedback is how the calibration improves.